The proof of that is Dark Crusade, which ditched Dawn of War's prior narrative style (complete with in-game Space Marines trying to emote by flapping their lantern jaws and stiffly performing emotes), and instead created a more freeform campaign structure. I love a cheesy RTS cutscene, whether it involves actors hamming it up or in-game models blown up to a scale they should never have been seen at, but even I have to admit they're optional.
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